AI Insights · Timothy · October 2021
Top 5 3D Realistic Games on Android in Bulgaria Q3 2021
Discover the performance trends of the top 5 3D realistic games on Android in Bulgaria during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 3D realistic games on Android in Bulgaria showcased varied performance trends in terms of downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower:
Race Master 3D - Car Racing from SayGames Ltd experienced fluctuating weekly downloads, peaking at 15.4K in late August but declining to 4.1K by the end of September. The game saw a significant rise in weekly active users, reaching 28.1K at the end of August before dropping to 18.2K by the end of the quarter. Revenue remained minimal, with a slight increase to $1 in the final week of September.
Racing in Car 2021 by Studio WW Games had a moderate performance in weekly downloads, peaking at 7.8K in early August but declining to around 882 by the end of September. Active users peaked at 20.1K in early August, later dropping to 6.6K. The game maintained a consistent but low weekly revenue, ranging between $1 and $3 throughout the quarter.
Car Parking Multiplayer from olzhass showed steady weekly downloads, ranging from 2.2K to 4.4K, with a slight decline towards the end of September. Active users remained robust, starting at 31.9K in late June and reaching 38.2K by the end of September. The game also maintained a steady weekly revenue, peaking at $370 in mid-September.
Extreme Car Driving Simulator by AxesInMotion Racing had stable weekly downloads, ranging from 2.3K to 3.4K. Active users showed a consistent pattern, starting at 10.1K in late June and ending at 10.5K by the end of September. Revenue was minimal, with a slight peak of $39 in mid-July.
PUBG MOBILE from Level Infinite dominated in terms of weekly revenue, peaking at approximately $15K in mid-July and maintaining a strong presence with $12.2K by the end of September. Weekly downloads were consistent, ranging from 1.4K to 3.2K. The game also boasted a high number of active users, starting at 69.3K in late June and reaching 77.4K by the end of the quarter.
For more insights and detailed performance metrics, visit Sensor Tower.